AI Insights · Timothy · October 2021
Top 5 Tank Games on iOS in Lithuania Q3 2021
Discover the performance trends of the top 5 tank games on iOS in Lithuania during Q3 2021, including downloads, revenue, and active user metrics.
In the third quarter of 2021, the top tank games on iOS in Lithuania displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Tank Stars by AI Games FZ experienced fluctuations in its metrics. Weekly revenue peaked at $29 in mid-July but saw a notable drop to $3 in mid-August. Downloads reached a high of 100 in the week of July 19 but declined to 14 by early September. Active users fell from 455 at the start of the quarter to 207 by the end of September.
World of Tanks Blitz™ by WARGAMING Group Limited showed a more stable performance. Revenue ranged between $190 and $397, peaking at $397 at both the start of the quarter and in early August. Downloads saw a significant increase from 18 in mid-July to 49 by the end of August. Active users remained relatively steady, fluctuating between 519 and 618 throughout the quarter.
Tanks a Lot - War of Machines from Highcore Labs LLC had a modest revenue performance, peaking at $27 in mid-July. Downloads varied, with a high of 47 in early August but dropping to minimal numbers by the end of September. Active users saw a decrease from 72 at the start of the quarter to 22 by late September.
War Machines:Battle Tank Games by Wildlife Studios had a consistent revenue stream, with peaks at $205 in early July and $169 in mid-July. However, downloads were low, with a maximum of 15 in early August and none recorded in the last few weeks of the quarter. Active users followed a similar trend, peaking at 42 at the start of the quarter and dropping to zero by late August.
Hills of Steel 2 by Superplus Games showed minimal activity in terms of revenue and downloads. Revenue started to appear in early August, peaking at $23 in mid-September. Downloads were sparse, with a few peaks, such as 26 in mid-July. Active user data was not available for this period.
For more detailed insights and data, visit Sensor Tower.